-- by Sasa Stublic
I haven't posted anything for a while, so right now this blog is in 'archive' mode; hopefully not forever. It was started while I worked on indie games and some articles gained enough attention to warrant keeping them online.
For us, implementing analytics in our mobile game Sharp Minds wasn't as simple as it seemed. It is a complex and challenging process. We did it by trial and error and in this post I'll share what we've learned.
Sharp Minds is free, has no-ads and no in-app purchases.
We chose not to monetize it and if you're indie, maybe you shouldn't either!
Read on to find out where did idea for Sharp Minds come from and what inspired it.
I have no clue how to blog. I'm gonna do it anyway. At least I'll try :)
Read why I'm doing it.